

If you aren’t familiar with Xenoverse 2 at all, you can read Chris’ review of the original release on PS4 here. I spent more time playing in Handheld mode than Docked though and had a blast with the story missions and just random battles. Once you get into a mission or just are playing offline, things feel and look very nice though. Conton City (the hub) in particular looks terrible. If you’re playing docked, there are a lot of rough edges. You’re probably wondering how this looks and runs then since we’ve had some poor conversions on the Switch from PS4 or PC where games either look worse or have performance trouble. I’d be lying if I said I didn’t make full use of this while playing on the Switch in Starbucks. The Switch seems to be rekindling local co-op and party play since the hybrid supports it out of the box with 2 Joy-Cons. Rewarding people who buy your release day one on a new platform is definitely the way to go.Īside from those two Switch specific features and unlocks, this release has motion control support and local coop play support. In fact I’m really happy with how Bandai Namco handled this late port. These two additions more than make up for the lack of DLC included from Xenoverse 2 itself. The other bit of free content is a character unlock that unlocks all the non DLC fighters for use from the start. This download gets you access to missions from the original Xenoverse that is not available on the Switch. Bandai Namco has tried to fix this problem by offering the original game story mode as free DLC for a month. Some developers add in some extras to make the purchase worthwhile but you’re still paying more than you would on other platforms. One thing I’ve noticed about some of the late ports onto the Switch is how developers seem to be overcharging for them to take advantage of the new console audience. They released Dragon Ball Xenoverse 2 for PlayStation 4, Xbox One, and PC last year and that game has jumped onto the Switch. Bandai Namco Entertainment has usually been great at supporting new platforms and Nintendo platforms like the 3DS got superb support from them. I still can’t believe we are in a timeline where Rockstar Games is porting LA Noire and Bethesda is bringing Wolfenstein II to Switch but Capcom refuses to bring Okami HD and more. It is selling really well almost across the board and some publishers and developers have been taking better advantage of this than others. The Nintendo Switch is in an interesting position right now.
